Medieval Dungeoneer a4

Note: there's no actual dungeon

  1. A4

    MaroonMenace
    -A and B's capture area has been made smaller
    -Cap time for A and B changed from 12 seconds to 14 seconds
    -Respawn times have been adjusted: BLU 8 seconds and RED 6 seconds, after A or B cap both teams times changed to 7 seconds and after A and B are capped BLU team changed to 6 seconds and RED's to 8 seconds
    (This is still something I'm unsure about)

    -B route leading out of RED spawn as been altered with cover and an added dropdown
    -Fire in RED spawn now hurts and campfire added to BLU spawn, please be careful
    -RED spawn extended forward towards the bridge
    -Clipped the top of some walls outside BLU spawn and outside RED spawn
    -Health packs removes as they are not really needed
    -Tweaked 3D skybox
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