-Fixed broken textures
-Adjusted lighting and fog
-Lowered capture time for C point from 20 seconds to 16 seconds (I still want to test with a larger player count)
-Removed props near B point
-Changed a wall near A point
-Moved blue spawn door out of a sniper sightline
-Opened the lava pit up a bit more
-More mist

Medieval Dungeoneer a4
Note: there's no actual dungeon