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Drytown a3

koth, dusty stuff

  1. a2 update

    Gangstahwezel
    notes

    - made ramps on one side of the middle point slightly wider
    - made cover on mid smaller
    - made the area around mid longer
    - made the indside route area larger
    - made the shutter door to mid bigger
    - adjusted some health/ammo pickups
    - made the capzone slightly larger
    - made most doorsways wider
    - added clipping to doorway sides
    - displaced displacements a bit more
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Buy Elder Scrolls Online: Greymoor for PC at Green Man Gaming