Stage 1
-pushed cart out from sentry cubby by A
-moved A a bit farther forward tword red spawn
-changed ammo in sentry cubby from full to medium
-fixed some seam problems
-changed building between A and red spawn so red can't use it to retake high ground by A
-tighted up side area past A highground
Stage 2
-moved around spawn exits
-removed far left exit cause it was pointless
-tightened up routes to A to be more in red's favor
-adjusted spaces around dump truck after A