This has been updated to reflect new gameplay additions for dom_complex.
-starting neutral gray signs (requires these models http://forums.tf2maps.net/downloads.php?do=file&id=326)
-Red has a new starting base
-Setup time to allow map travel before points unlock
-Owning more points means shorter spawn times for your team
-CP capture time increased to 10 during normal play
-CP cap time decreased to 5 during jailbreak mode to allow the smaller amount of players a better chance at comeback.
-A team will instantly (aside from deathcam) respawn when leaving jail, but will soon return to the slow respawn time 1 CP normally gives them.
-Added control point arrows