Elevators outside of A now do kill damage when player is trapped underneath
Lighting has been adjusted across dark hallways in middle
Cap times have been changed
--A to 12 seconds
--B to 10 seconds
--C to 10 seconds
Plain walls have been given...
Added new cover to B elevator and B second floor
Opened main route from spawns to A and C
Hallowed two lower cargo containers on C capture point
Added elevators to outer platforms on A
Widened parking lot and drop off zone outside spawns
Added...
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