Dixie22 (Stage 2)

Multi Stage Dixie22 (Stage 2) a10

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Multi Stage Dixie22 (Stage 2) a10

You gave offense defenders advantage do you even know how to make a map?

The second stage of a 2 stage CP map. See main thread / stage 1 here.

This stage is a bit experimental. A is divided by a few walls in the middle of the capzone, B is divided by a moving sawblade, and C is a riff on Gorge. Also, the map is constantly downhill for blue, which is something I've always wanted to make work ever since I got yelled at for doing it back in like 2013.
Author
Idolon
Downloads
619
Views
832
First release
Last update
Category
Attack/Defense CP

More downloads from Idolon

Latest updates

  1. a10

    STAGE 2 ONLY Overall -changed round start timer from 4:30 to 4:00 A -changed blue respawnwave time from 3 to 5 B -moved point 384 units towards blue side so red can more effectively use saw as cover when defending main choke -added flank to...
  2. a6

    minor bugfixes
  3. a5

    A: -removed some supports for the bridge because they were clutter / visual noise -made remaining crossbracing nonsolid to be at least a bit more jumper friendly -added dropdown in flank to direct blue players towards water route -moved...