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Descent a4a

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Descent a4a

Down, down, down we go

Red wants to launch a rocket. Blu does not want Red to launch a rocket. How do you stop a rocket launch? With a bomb. How do you get the bomb to the rocket? With an overly complicated mining cart track that inexplicably snakes its way throughout Red's secret facility. Now push, you're not getting paid to think.


Uses Freya's beautiful Soyuz rocket model.
Uses a couple of FGD5's beautiful vehicles.
Uses Void's beautiful Wildfire skybox and a modified version of his Twilight ambient light preset.
Uses a couple of ABS's prefabs.

If, by any chance, there is an uncredited model somewhere, please tell me so I can add it. It happens.

Inspired by Fmrunga's pl_downward.
Author
Brokkhouse
Downloads
539
Views
539
First release
Last update
Category
Payload

More downloads from Brokkhouse

Latest updates

  1. More feedback, more fixes

    Addressed a whole bunch of feedback. Will watch the situation around C, might change more. Added another path for RED to B.
  2. Just let me do what I went out to do, hammer

    -Actually fixed the door situation this time -Un-messed-up the areaportals
  3. First play test, looking good!

    Went better than I expected, really. -Addressed a ton of feedback, many minor changes -Made the shortcut door from BLU spawn to D actually work (oops) -Added some more signage and lights to combat the Hydro feeling -Made life for BLU a little...