Decloak

Past 72hr Jam Entry Decloak a4a

No more updates for this map until after the jam. I'm done for now.

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- Greatly extended the map
- Reduced bomb cooldown to 10 seconds (from 15)
- Reduced bomb setup to 15 seconds (from 45)
- Moved back the spawns and rebuilt them
- Fixed BLU spawn not having respawnvisualizers or working resupply cabinets
- Added another exit from spawn
- Reworked radio tower building. It is now much larger, and no longer has a radio tower
- Fixed not being able to see the capture point from all sides
- Other Misc changes
VIDE isn't packing models. Odd.

- Fixed missing textures and models
- Replaced smaller rocket and clamp with much larger rocket
- Reworked capture zone. You now have to put the bomb on the rocket
- Fixed BLU not being able to leave their spawnroom
- Removed top and cave spawnrooms
- Made the capture point glow
- Other misc changes

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To do next version
- Add custom content?
- Rework radio tower building
- Start detailing
- Fix bug with capture zone glow.
- Reworked spawn rooms. Now only 2 players on each team spawn near the bomb. The other spawn forward.
- Reduced both teams respawn times to 7 (from 20).
- Added a small buffer to the cave spawn rooms
- Removed second announcer voice clip (The Austalium will be the austrailium will be...)

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To do next version:
- Add jimijam jars
- Improve cave design
- Add light detailing