Changed Blu forward spawn to be less campable and also just generally look nicer.
Removed Red forward spawn entirely and pushed the spawn back to the old 2nd spawn.
Editted the geometry around the 1st -> 2nd...
Added a LoS blocking prop to stop sniper sightline from 1st to 2nd.
Tweaked collision on props.
Added hazard stripes to mark capzone.
Changed attackers one way door into a two way...