Cuisine a19

PassTime on a smaller map with other balance experiments.

  1. a14

    Changes from a7:
    - reduced defender respawn time by 3 seconds (when jack is near your base).
    - made the 'jack is near your base' trigger's position less arbitrary, now is on top of geometry.
    - added a sound cue when the jack exits / enters your base - affects your respawn time.
    - added a route from capturepoint to the high route that also blocks a sniper sightline to the spawn door.
    - nerfed high sniper position on mid, also nerfed a sentrygun spot near the chokepoint.
    - added minor detail.

    Relevant video from the dev series:

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