ctf_spectrum a7a

A work in progress capture the flag map which will most likely be set in a 1950's industrial town

  1. updated to a7

    version a7

    Changes Include:
    -changed the position and accessability of the intel rooms in order for it to take longer for a flag carrier to capture the enemies intel
    -added an extra wall outside of spawn to give players more cover while leaving spawn
    -edited geometry to fix some unintended sightlines
    -updated the water texture in the middle area to fix missing textures
    -added spectator cameras to the map (these are temporary and will be changed later)
    -added env_cubemaps and built cubemaps

    If you have any feedback or feel I missed something let me know
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