ctf_somethingside

ctf_somethingside a4

Added extra routes on the sides of mid area to reduce tightness in routes.

Removed small healthpacks at mid.

Updated flag so that it is able to be picked up again after it is dropped.

Various other updates.
Added a rather small but extra pathway with health and ammo.

Added a couple crates to cover potential sightlines.

Flag can no longer be picked up after it has been dropped by a player. It can be picked up a couple

seconds after it has returned to the middle.

Moved health and ammo packs to balance risk and reward.

Various other changes.

PS: Ignore my spray in one of the screnshots, lol.
Fixed intel being able to be instantly taken when dropped.

Intel now has a cooldown before it can be picked up again after it's been capped.

Added crates to jump over cover.

Removed fence from blocking pathway.

Environment lighting has been adjusted.

Name has been changed as requested by various members of the community.