ctf_newfort a5

2Fort, but if it was more complicated

  1. A few more tweaks

    lossyinput
    • Made spawn windows one-way
    • Added some detail around fort rooftops
  2. Small fixes and tweaks

    lossyinput
    • Added patches below health and ammo pickups that were missing them
    • Added some soundscapes
    • Fixed a handful of issues where props had the wrong skin
  3. Big overhaul

    lossyinput
    • Reworked most interior areas
    • Reworked battlements to simplify and reduce sniper sightlines
    • Added new routes between various locations
    • Added signs to help keep players from getting lost
    • Fixed various issues with spawn rooms

    Images

    1. 20201120002519_1.jpg
    2. 20201120002541_1.jpg
    3. 20201120002607_1.jpg
    4. 20201120002616_1.jpg
  4. Fix for testing

    lossyinput
    Name change so the file updates on test servers
  5. More fixes

    lossyinput
    More fixes for miscellaneous issues to make the map functional
  6. Quick spawn door fix

    lossyinput
    Added respawn room visualizers to doors that were missing them
  7. First playable version

    lossyinput
    Now fully playable! Interiors are ready, though I'm not 100% sure of the layout on them, especially the intel room. That's something I can figure out in testing, though.

    Images

    1. ctf_newfort0008.png
    2. ctf_newfort0006.png
    3. ctf_newfort0007.png
    4. ctf_newfort0009.png
    5. ctf_newfort0005.png