2Fort, but if it was more complicated
Made spawn windows one-way
Added some detail around fort rooftops
Added patches below health and ammo pickups that were missing them
Added some soundscapes
Fixed a handful of issues where props had the wrong skin
Reworked most interior areas
Reworked battlements to simplify and reduce sniper sightlines
Added new routes between various locations
Added signs to help keep players from getting lost
Fixed various issues with spawn rooms
Name change so the file updates on test servers
More fixes for miscellaneous issues to make the map functional
Added respawn room visualizers to doors that were missing them
Now fully playable! Interiors are ready, though I'm not 100% sure of the layout on them, especially the intel room. That's something I can figure out in testing, though.
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