ctf_laira

ctf_laira a8

- back to alpha untill phi senpai is more happy with the layout
- closed off half of the underground route
- that's a good start i think

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- artpassed
- minor changes for the sake of detailing
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Screenshots in seprete post.
So, I basicly remade the whole map, since the original was made in grid size 4 (ouch) and I couldn't do anything there without having a heart attack.

- fixed (most) sins from the past
- many things that I don't want to explain
- map is now in rotated symmetry (yay)
- year ago my dictionary was poor enough for me to think that sightline and flank are same thing lol
- screenshots later
So I made a building in the middle, with a sightline that's probably even worse then the first one, but we'll see.

Oh and there's buggy brush inside that building, but I'll fix that in next version. (hopefully)
Here're some photos:
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Just posting update, notes will be later
+ added additional entrence to intel room
+ added one more room next to intel room and moved intel to it
+ removed timer
+ rebuilded that "spawn to spawn" sightline
+ removed mid "building" (because i have no idea what to do here)
+ added platform to mid on both sides
+ some smaller, asthetic changes