This is a redesign of the map tc_hydro, where all corridors are open, the capture points are removed and instead there are intelligence on the far side of the map.
I made this in a day, expect many bugs, such as lighting issues and horrible optimization.
CTF_Hydro Somewhat like hell
Ever wanted to play the most unbalanced map in the most stalematey gamemode? Now you can!
- Reworked from Scratch May 18, 2018