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ctf_charon b3

Ghostly Neutral CTF!

Fuel the machine with lost spirits! Shoot a pile of pumpkins with raw spectral energy! Fight to the death! Run through hell! Try not to wet yourself from being so knee-shakingly terrified! Boo!

Charon is a small neutral CTF map where players must deliver the flag - a ghost! - to the machine on the other side of the map. Be careful, however - ghosts are terrifying, and will scare the courier senseless! Teamwork is required to protect your helpless spirit-ferrying teammate as they make their way toward the objective. On capture the machine activates, causing one of three pumpkin-themed events! Good gourd, how terrifying!

CREDITS:
Map: pont

UNIQUE ASSETS:
Edits of Valve assets: pont
Green Dragon Steelworks poster: pont

PUBLIC ASSETS:
BLU Manor Assets: Krazy
Extol Assets: Yrrzy
Spytech Disc Racks, Catlamp: ASG
Halloween Resupply Locker: DatGmann, Blaholtzen
Dev2 Textures: Skylark
Frontline! Assets: Badgerpig, Bapaul, Chaofanatic, Colteh, Donhonk, Hyperchaotix, Neodement, Populus, Retro, Ryan, SediSocks, Sky, Square, Vap, Void, Zobot
Generic Industrial Sign Packs: Urban
Danger Warning Sign Pack: Ravidge
If I've missed any credits, let me know!
Author
pont
Downloads
909
Views
909
First release
Last update
Category
Capture The Flag

More downloads from pont

Latest updates

  1. b3

    changelog: - removed HHH there's now another chance for the hell portal to appear instead. - the flag (ghost) now only scares the courier - fixed flag return time resetting to default, is now 15s (was defaulting to 30) didn't notice until now...
  2. b2

    changelog: - more clearly indicated that machine base is clipped off - added music cues for ghost appear and return - put HUD materials in the map somewhere to ensure they pack - fixed RED wood materials in BLU side of computer area - fixed...
  3. beta!

    changelog: - changed name from ctf_holyfuckaghost to ctf_charon - separated team hell warps - tweaked clipping in hell - fixed env_shakes not affecting airborne players - added unique machine sequence for round-ending capture had to squish the...