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crap street 24

-made improvement to in-between area where i added a little height variation
-made the area after leaving red spawn have more places for red to set up
-added pillars to A point house
-some other things
-new exit for blu spawn that uses a trigger for door
-moved red back a bit to give blu a bit more of a chance
-added tape to some doors as well as points
-other improvements
-new flank to point 2
-the shack in area 1 has only one entrance and instead of full ammo its full health
-the medium pack in the house to the right has been turned into full ammo
-the full pack in house to right has been turned in medium health
-windows in blu spawn
-other things