Craneway

Craneway B19

-Changed the high route into last.
-Tweaked some props on the highground at last (including adding nobuilds).
-Widened the door to the small route into last.
-Reworked the flank route into second.
-Moved the first forward spawn.
-Tweaked the displacements under mid.
-Changed the corner by forward spawn on mid.
-Moved the doorway near choke at second.
-Increased the respawn time when holding last.
-Fixed a bug with LDR being fullbright.
-Added a height limiter to the top of choke.
-Added lights to the balcony above elbow.
-Various detailing changes.
-Moved the lonely bottle in lobby to the wall.
-Reverted sky lighting to b17 version (I can't even remember why I changed it)
-Removed the dutch angle spectator cameras.
-Fixed a bug allowing building in spawn.
-Tweaked fenced area next to spawn.
-Expanded most of middle.
-Opened up one route between middle and second.
-Added another highground to middle.
-Changed up the heights and doorways on the lower route to mid.
-Flipped around second and last.
-Toned down the detailing in areas with major changes.
-Moved the ammo on battlements.
-Removed the health and reduced the ammo in the elbow on middle.
-Minor visual tweaks.
-Updated clipping.
-Reverted the change of the fence on last.
-Updated detailing.
-Blocked some of the visibility between 2nd and mid.
-Changed a prop cluster into a fence on last.
-Tweaked two doors on second to cull a sniper sightline.