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CQ_takeover A13

-Detailed blu a little more
-Made A different from C
-Changed a couple of textures
-removed the concrete bricks at mid
-brung A and C closer together
-less laggy
-func_detail everywhere
-changed lighting once again
-added more signs

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- forgot to enable clip
- added a 3D skybox
- added more easter eggs
- did some optimization
- added some buildings for more optimization
- did some crap
- removed diaper skybox
- moved spawn closer to mid
- updated A and C
- added a small sniper perch at A and C
- changed sky to sky_granary_01
- added a custom model for A and C
- added a few textures here and there
- added a few easter eggs
- removed herobrine
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changed some pathways as well