cp_undercover

cp_undercover a7

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cp_undercover a7

A very small map

THIS MAP IS DISCONTINUED

An Attack/Defense map.
The focus of this map is to have points that are quick to cap, and a small layout, thus making travels from a point to another less time consuming.
This map follows this mindset : if you loose time, you'll get rolled, no matter which side your on.
"3 Points, 1 Stage, 0 time to waste" is a good way to recap this map.
Please send feedback that is constructive, so this map can improve over time.

Q&A :
-Why so small ?
-It's a gameplay element that I thought is going to be fun

-It is competitively viable ?
-No, i'd rather not plan making it competitivly viable, sorry.

-Is it frontline ?
-Yes
Author
AlexEatDonut
Downloads
1,276
Views
1,276
First release
Last update
Category
Attack/Defense CP

More downloads from AlexEatDonut

Latest updates

  1. Do i know what discontinued means ?

    This is probably going to be the last update for this map, i've made changes to the second point and last, as i planned to do it after getting feedback. If you wonder why i still update this map (even tho i've said it's discontinued) is because i...
  2. Discontinuation

    Kept you waiting huh ? Well, this map is discontinued, it had a bad layout and I made terrible decisions with it, i don't want to continue the map, but i will make hotfixes if there is ground breaking glitches or such. Thought it was fun going...
  3. Update #4

    When this map was tested, multiple things made the map unpleasant and not fun, they include : Map is too colorful Sighlines Last too close to spawn Colorful lights, "i looks like Flux is on" A door didn,t opened right Big sightlines Map too hard...