cp_tower_offensive Beta.1

Controlpoint map for the 72 Hour Jam

  1. AuriRex
    cp_Tower_offence_b1

    [72H]
    [WIP]


    My first map I have ever published online! :D

    Playable Beta build.

    "Tutorial":
    Capture "The Tower" and push it into the enemies Base
    The Tower can be caped back by the other Team and pushed the opposite direction

    The Final Capturepoint unlocks when the Tower reached its destination.

    ToDo:
    Add more Displacements (Skylight)
    Fix Lighting errors and too dark spots
    Textures
    Cubemaps
    DETAILING
    more Clipping
    env_tonemap_controller

    IMAGES: https://www.dropbox.com/sh/y89vkfaacfmsea4/AAA2urvZbH2-ggovIZ0Qa0Mva?dl=0

    Credits:
    Models & Textures [used on pl_borneo]:
    Assets by Sean "heyo" Cutino.
    EMAIL: heyo2490@yahoo.com
    -----
    ABS Resources:
    Doors
    Resupply Locker
    Parts of GameLogic