cp_tower_offensive Beta.1
Controlpoint map for the 72 Hour Jam
cp_Tower_offence_b1
[72H]
[WIP]
My first map I have ever published online!
Playable Beta build.
"Tutorial":
Capture "The Tower" and push it into the enemies Base
The Tower can be caped back by the other Team and pushed the opposite direction
The Final Capturepoint unlocks when the Tower reached its destination.
ToDo:
Add more Displacements (Skylight)
Fix Lighting errors and too dark spots
Textures
Cubemaps
DETAILING
more Clipping
env_tonemap_controller
IMAGES: https://www.dropbox.com/sh/y89vkfaacfmsea4/AAA2urvZbH2-ggovIZ0Qa0Mva?dl=0
Credits:
Models & Textures [used on pl_borneo]:
Assets by Sean "heyo" Cutino.
EMAIL: heyo2490@yahoo.com
-----
ABS Resources:
Doors
Resupply Locker
Parts of GameLogic
[72H]
[WIP]
My first map I have ever published online!
Playable Beta build.
"Tutorial":
Capture "The Tower" and push it into the enemies Base
The Tower can be caped back by the other Team and pushed the opposite direction
The Final Capturepoint unlocks when the Tower reached its destination.
ToDo:
Add more Displacements (Skylight)
Fix Lighting errors and too dark spots
Textures
Cubemaps
DETAILING
more Clipping
env_tonemap_controller
IMAGES: https://www.dropbox.com/sh/y89vkfaacfmsea4/AAA2urvZbH2-ggovIZ0Qa0Mva?dl=0
Credits:
Models & Textures [used on pl_borneo]:
Assets by Sean "heyo" Cutino.
EMAIL: heyo2490@yahoo.com
-----
ABS Resources:
Doors
Resupply Locker
Parts of GameLogic