I have tried to address each and every issue found with a3 and the map concept as a whole, this update took very long because i had to do vast changes to the entire map.
I have completely removed the part of the map where the red spawn...
The current layour was awful, it did play very badly, so i changed COMPLETELY the layout of all the points, the A point building have been remade from scratch and the B/C points building have been completely changed in the inside, no more single...
CHANGELOG:
- Fixed top floor window not being obvious that you can't get out of it
- Added a red spawn on the roof to easily defend C, it gets available after blue captures B
- Removed some pillars and enlarged some doors at B to make it less...
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