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cp_perfectly_normal A4

Nothing is in this map with you.

This map's theme is an incursion into a large and mysterious facility. While there, BLU will make things explode a lot as they try to trash the place, while RED tries to prevent all that from happening, of course.

Indeed, I want to add a great deal of cinematic value to the map. (If I could, I'd add it to both sides' accomplishments.) BLU can't enter the facility until blowing the doors off, for example. In my first payload map, as terrible as the rest of it was, the cinematic ending was loved by the testers. I want to give players that feeling throughout the entire map's runtime.

---DISCLAIMER---
-This map is PERFECTLY NORMAL.-
Nothing out of the ordinary will happen to you.
Nothing is in this map with you.
Nothing is living in the poorly-lit areas.
Nothing is watching you.
Nothing is curious about you.
Nothing here wants to know what you look like on the inside.
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Contains "Frontline!" content.
Contains "Construction" content.
(Should be packed with the bsp.)
Author
I Darkstar X
Downloads
500
Views
500
First release
Last update
Category
Attack/Defense CP

More downloads from I Darkstar X

Latest updates

  1. Various things

    Mainly outro effects to cp2, which you may or may not be able to see all the way through before the round resets. Also some light adjustments and changes to the loading bay.
  2. A light in the darkness

    lit up some poorly lit areas, namely point 2
  3. Signage

    Signs m80