Change log
* Massive layout changes to CP A, Map should now feel less cramped
* Changed RED spawn so players spawn further back and have to travel more to get to the resupply
* Lowered entirety of stage 2 so the pit on stage 1 is deeper, making it clearer its a death pit
+ Enlarged BLU spawn so it doesn't feel as tiny, subsequently also enlarged the area outside of BLU spawn
+ Added Patches beneath most health and ammo packs
+ Made A portion of stage 1 visible from stage 2. (Internal changing of visgroups, area already existed up there)