cp_mist

cp_mist rc1e-compressed

I just ran the map through the compressor and re-uploaded it. There should be 0 changes besides filesize.
I've fixed some issues that were reported and updated to map to name rc1e.

Changelog:
- The small building near B that has playerclip going to the skybox is now visually taller (see screenshot). The clip bounds haven't changed.

- Fixed a bunch of unintended perches.

- The medium ammo pack on the red side of mid now has a patch.

- Fixed the floating plant at B

- Fixed some brush issues on the A-B shack

- Removed some props that could be used to hide stickies in high-traffic areas.

Attachments

  • Screenshot 2021-05-02 085024.png
    Screenshot 2021-05-02 085024.png
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- Fixed the HDR
- Fixed the bottom-right spawn door clipping through the platform above it
- Some other minor visual fixes.
- Fixed a drainage prop being too far into a wall
- Fixed gaps near mid forward spawns
- changed a building near red 2nd from brick to metal
- Fixed a clipping error that allowed players to escape the map
- Fixed a couple perch spots
- Fixed z-fighting when the red launchdoor is open
- Fixed a blue-skinned prop on red side in the mid forward spawn

thanks to pumpko for finding the issues
There are some known bugs, this is a safety upload so I have a chance to fix them without missing a potential imp
Changelog (since B6):
- Reworked the Jungle area,
-- Left entrance moved right a bit
-- The flank room has been made a bit smaller.
- Fixed many visual and clipping bugs
- Added ammo to mid
- Boosted environment lighting
- New detailing in last/2nd lobaby
Changelog:
- Reworked the Jungle area,
-- Left entrance moved right a bit
-- The flank room has been made a bit smaller.
- Fixed many visual and clipping bugs
- Added ammo to mid
- Boosted environment lighting
Changelog:
The launchdoor is now unlocked.
Did a massive detail pass across the whole map.
- Let me know if anything looks off,
gets in the way, or causes performance issues.
- I'm aware of some issues with the 3Dskybox
Removed the large window near spawn.
Added a wall near mid forward spawn.
Various bug fixes and optimizations.