cp_waterworks

cp_waterworks a12

fixes
-some lighting
-gameplay with midpoint
-arrows showing where to go
-some textures
-removed some ways you could go
-added an extra ramp to mid
-added some health and ammo near mid
-moved health and ammo around
-added more props in clip areas to emphasize you cant go there
-added more detail
-made door that closes near 2nd to last close faster
-added more cover when going to mid
-fixed some z-fighting
-added more clipping
-changed some of the props to fit the right area
-some health near 2nd to last have been reduce to small packs
-fixed the issue were you lose 1hp from standing near the fire
-made some more props solid
-fixed some overlays
-fixed doors not killing you when you body block them
-made flank routes more reliable
-made areas less you chose
-fixed some clipping issues
-added pictures
-changed description

I believe that's it and here some pictures for you to see the map
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