cp_menneck a3

A 5 cp map using the Frontline! assets.

  1. cp_menneck

    ☁ Cloudy ☁
    Changes made for cp_menneck_a3

    -Made mines do less damage (170)

    -Added some barbed wire to the bottom of the "death pits" at mid

    -Fixed playerclipping on crates that block staircase door (by explosive barrel)

    -Fixed glass on mid

    -Added nobuild to the holes blown in the walls on mid

    -Slightly raised skybox by barbed wire on mid ( for jumping soldiers/ demos to make it easier to cross)

    -Fixed playerclips on the little canopies on last

    -Fixed some missing wall textures outside of the map (view-able when rocket/sticky jumping)

    -Gave the underwater silo floor a new texture (awkwardly shiny before)

    -Fixed playerclip on 2nd for both points

    -Fixed a crouch glitch on 2nd with the wood planks blocking the object

    -Improved player clip on the open boxes on 2nd

    -Added nobuilds in the open boxes on 2nd

    -Added a nobuild on top of the barrels (explosive barrel building)

    -Fixed sniper sightline with the small crate leading up to forward spawns

    -Added nobuild on small crate to left building leading to last

    -Added some detailing to the office rooms at mid
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