made the area between A and B bigger, also added a higher and sideroute for B. Added another entranceway to the seperating area.
"Fixed" the respawnroomvisualizers on blue spawn.
Fixed only 1 spawn working on blue team.
Remake the point area (B) and put the red spawn below it.
Added a +2 second to respawn times on red team when blue captures A.
Made all points require 2 more seconds to cap.
Hopefully blue can win now?