Molten

Molten a1

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Molten a1

2cp ad with lava

HOT!

Molten is a gorge-like ad map with 2 points, including the addition of lava side routes for classes that feature fire resistance/extinguishables. The lava uses a trigger_ignite and deals 20 dmg per second without any resistances so there is potential for environmental kills. Not sure how useful this will be in practice but hey at least it looks pretty. The layout features varied high grounds and flanks that are used to help maximize the space that's available for attackers and defenders.

Some minor bullet points:
  • cp A is 20 seconds
  • cp B is 8 seconds
  • Blu has a forward spawn when A is capped
  • Red's spawn moves back when A is capped
  • 3 large doors to B open when A is capped
This started off as a mc17 entry however I wanted to give this map a proper re-design since this is my first TF2 map.

This map's layout was inspired by cp_burial and cp_gorge

Custom Assets:
Delivery van - evil knevil, NassimO
Author
Jameson
Downloads
370
Views
383
First release
Last update
Category
Attack/Defense CP

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Latest updates

  1. Molten

    Thought I'd continue my mc17 entry and give it a face lift. I think the only thing that remains pretty much the same is blu spawn. This is still a 2cp map with lava let's just hope it plays okay. Also the map is now called Molten
  2. Hey it's actually fixed now

    Wanted to at least make a1 playable so here we go: Fixed red not being able to win when round timer ended Fixed red spawn doors sharing the same name Added A/B decal signage to points Added set respawn wave times of 2 for blu and 7 for red (no...