-changed length between point A and B
-changed the place of Red spawn B
-changed building between A and B
-removed a roof for a new building between A and B
-added new building between B and C
-added a new balcony at B
-added a small room at B
-removed multiple doors
-fixed some doors
-decreased capping times
-decreased respawn times
-first area closes off later ingame, engineers can now get their buildings from that area
-''fixed'' force teleport in spawn (if this still doesn't work i'm gonna cry)
-rotated last area
-added new space
-added vent flank
-travel time from B to C is longer
-removed stairwell
-removed tunnel at B
-added water and waterfalls
-added new hallway at B
-point B is now higher up
-changed Red and Blu spawn around B
-changed a few battlements
-changed respawn times
-hopefully fixed teleport in spawnrooms
-added a trigger_teleport
-fixed missing textures
-fixed leaks
-added cover on point A
-raised the ceiling in the first building