cp_hid

cp_hid a3a

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cp_hid a3a

snowy A/D CP map

I guess I'll stick with that map till late alpha or maybe earlier, idk

Screenshots:
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(a lot of frogs :^) )
Author
.nmint
Downloads
469
Views
469
First release
Last update
Category
Attack/Defense CP

More downloads from .nmint

Latest updates

  1. cp_hid_a3a (hotfix)

    -Fixed Red being able to open Blue spawn doors -Fixed time not adding after you cap first point -Fixed a texture glitch
  2. cp_hid_a3

    cp_hid_a3: -Moved few pickups around (Blue Spawn --> A) -Shrunk lobby (Left Blue Spawn exit) and removed exit to A -Added small structure on way to A -Fixed a few sightlines on last -Took some height advantage off from Blue on last -Changed exit...
  3. cp_hid_a2

    cp_hid_a2 /I've made so many changes and I didnt note any/ Here are most important changes: -Changed layout on: Blue spawn, Blue exit, Last, -Fixed some props being non-solid/fading bad/being misplaced -A -> B has now less height variation...