Hi again, it's me.
So, after my last upload of cp_grad, not much feedback. However, I accept the blame for that as I did not provide basic screenshots, sorry .
Anyways, here's update 2.
I've added more in the way of interiors(Lights, Pathways, doors Etc.), flanks are now really implemented and most of the buildings are pretty much done. I expect the next update to be the final Pre-Alpha or the first Alpha release. The map is a bit confined in places but I think that could lead to some interesting gameplay based upon more routes rather than more space.
And now for the much awaited, screenshots
Note: I am only developing this map as red half for the moment and I'm just rotating and changing variables/textures to suit for these so if anything is broken on only blue side, you know what happened.