Compilepal V26 screwed up a2. So now I compiled it in Compilepal V27.
A2 Overview of changes Changed the name to cp_firedrum. (Because of the firedrums I've added). Hopefully fixed some spawn room shenanigans. Lowered Blue's respawn time across the board. Map-wide changes Added oil drums with fire in them around the map. Should help a bit with lighting. And they're neat too. Specific changes Around A Added a medium healthkit onto the boat. Added a sign above the point. Around B Added a medium ammopack under the bridge. Added a medium ammopack in the exit that's horizontal to the tracks. Added two signs near the point.
Forgot to give it a version string.