cp_dustmite

cp_dustmite 6

- the ground is no longer custom texture
- boxes use no bullet for blocking things
- new route to upper area before point room
- new wood patches for healing
- new displacements for ground
- lowered ceiling for point room
- more crates
- the bulldozer has been removed for a brush work one
- the tape for the capture zones now use a standard tf2 ones
- made the displacements much smoother
- i fixed the walls that a accidentally used no draw for (they were in the blu and red point rooms)
- the red and blu point rooms have higher ceilings
- more details
- red and blu players cant open their opposite team's spawn doors
- added health and ammo
- new things to hide behind
- tape to tell where the capture area is
- stalemate works
- time added on middle cap
- new flank routes