Most of the map has been hugely overhauled.
-Added brand new BLU initial spawn.
-Replaced area with fence and shipping container outside initial Red spawn with a new building.
-Replaced fence outside point C with a new building.
-Added a trapdoor to the building between point A and B.
-Added a skylight above that trapdoor with a ladder to climb out to a small area, with coverage of point B. Gives BLU a more dynamic way to attack point B, but most likely needs further readjusting.
-Added lots of clipping.
-Changed heights of some choke points and doorways to be more reasonable.
-Added tons of lighting, and changed the environment lighting.
-Changed the skybox to better fit the early morning alpine theme.
-Fixed point B not turning blue upon being captured.
-Lots of other miscellaneous fixes
Hopefully you will enjoy this humongous update!! Feedback is greatly appreciated!!