I thought of this idea, drew it out on paper, and recreated it in hammer.
it's a simple, 5-CP map based in the opening of a cave. Each base is symmetrical, and somewhat short.
I would appreciate some help on prop placement / arrangement, better lighting, and particle systems, as I am new to hammer lol.
I made this map what it is in one day.
(Note: I haven't added any areaportals or hints or anything, nor do I really know how they work, as I said i'm new to hammer)