cp_blossom

Medieval cp_blossom A2A

I forgot a thing. So let me bump my map and add it. :p

Update List:

  • Added strips around the points to tell where the triggers happen.
I, the Great and Powerful Cookie, have returned with a Map update. You should be afraid, because I will have a obsession of finding a place to test this thing. Which means you have to deal with my horror. >:D

Update List:
  • Redesign the entire map except the middle point.
  • Added ramps for demo man
  • Added many balconies for snipers.
  • Shirked the size of the middle point
  • Added signs (forgot to last time)
  • Remove as much modern features as possible (Like spawn doors and resupply cabinets)
  • Added a small center building on the flank route.