cp_birdwatch

cp_birdwatch a4

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cp_birdwatch a4

5cp map with strong verticality

This map uses the 5CP gamemode. The (lightly) birdhouse-inspired geometry features high verticality and deep flanks.

Unorthodox features of note:
  • Badlands-style forward resupply
  • Non-standard round timer settings
I have played TF2 for thousands of hours, and fiddled with .bsp map editors for at least another thousand. That being said, this is the first map I've ever taken to playtesting in TF2.

Screenshot Gallery
Author
Yirktos
Downloads
483
Views
483
First release
Last update
Category
Symmetrical CP

Latest updates

  1. cp_birdwatch_a4

    changelog_a4 Gameplay * reduced size of ramp-room window * slightly lowered staircases and platforms in ramp-room * adjusted placement of props on second-point area * adjusted wall placement on middle-point area * modified shed on...
  2. cp_birdwatch_a3

    changelog_a3 Gameplay o Flattened middle control point to make it more walk-able o Added new ramp to turbine room's balcony on second control point area o Removed connection between ramp-room and trench o Adjusted health-pack sizes (ammo-packs...