cp_armory a1
2 Point map in a missle silo
A 2 point Attack/Defend map set in a missile silo. I plan to completely detail and texture the map.
Plans for A2:
Make the first point open a door when you capture it.
Make the last point into a missile launch.
Make the first point optional.

Plans for A2:
Make the first point open a door when you capture it.
Make the last point into a missile launch.
Make the first point optional.



- Steam Workshop Link
- http://steamcommunity.com/sharedfiles/filedetails/?id=1283115596