This update brings:
*Remade last
*Added a little more travel time to last from 1st
*Fixed some broken logic regarding:
- BLU's forward spawn door
- Being able to cap on last without the flag
*Moved RED's first spawn back
*Added a structure around the point on 1st
*Added some health and ammo around last and first
*Edited cover slightly around first
*Fixed missing visualiser on a BLU spawn
*Added slowly opening doors on 1st's cap to give RED some time to defend
*Added teleporting triggers so RED doesn't get stuck in spawn 1
*Clipped all stairs
*Fixed a sightline near BLU's first spawn
*Moved RED's first spawn backwards so they don't go right on the point
*Added a sign or two in front of RED's first point so the single exit is obvious
*Fixed one or two minor issues
*Probably some other stuff that I just forgot
**notes**
Screenshots will be updated when I can be bothered
First is subject to being remade because I don't know if I'm happy with it at all
As always, all and any feedback is greatly appreciated!