- Fixed BLU forward spawn not activating properly after B point is captured.
- Replaced overlay roads with displacements.
- Added an out of bounds area in place of the orange dev block.
- Cut down on health pickups near A.
- Added a create to the vent (which I only now noticed that it forces you to crouch to get into the vent, GG me).
- Extended the pit under C, added lights to it.
- Added fog change trigger to the underground area of C.
This is nearing the point where I'm happy with how the map is. Hopefully I can get it into beta within the next 2-3 versions.