So after nearly 5 years since starting it, I'm releasing b3 of Clifftop.
This is a fairly significant detailing upgrade, with lots of bugs and non solid props being fixed, and also plenty of clipping issues being addressed. It appears that at some point over the last couple of years I had a crack at doing some visleaf optimisation as well. Not sure if that was in B2 or not, but it's in this one.
Anyway, Leminnes and I have also been working on a custom skybox texture, so hopefully that will be in the next version.