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Cliffside A8

Capture and control a system of caves on the side of a cliff.

This is my first serious map. Constructive feedback is greatly appreciated!
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Overview of the control point. Red's side is on the left, Blu's side is on the right.

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From above the shack next to the control point. Red on the right, Blu on the left.

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Behind the shack, next to the control point.

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Inside the shack next to the control point. A small ammo pack rests on each side of the barrier separating the two teams. Red on the left, Blu on the right.

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From inside the cave next to the control point, from Blu's side facing Red's side. Two small health packs rest on either side of the lights.

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Above the control point, facing Red's side.

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Inside Red's building, main floor.

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Inside Red's building, top floor.

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Inside Red's building, basement. A small health pack sits in the corner.

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Behind Red's building, next to the cliff. The upper platform houses a small health pack. In the lower area next to the cliff, a medium ammo pack rests on the left next to the building and a medium health pack rests on the right next to the caves.

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The main section of the caves, Red's side. The small, dark room on the left contains a medium health pack and a large ammo pack. On the right next to the light, a small health and ammo pack rest. Below the camera, another small ammo pack rests.

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The main section of the caves, Red's side, from an alternate angle.

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Just outside Red's spawn.

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The two flank routes leading from the cliff.

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Inside Red's spawn.

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Overview of the map. Red on the right, Blu on the left.
(Screenshots were last updated in A8)
Author
Da Spud Lord
Downloads
1,165
Views
1,165
First release
Last update
Category
King of the Hill
Rating
4.00 star(s) 1 ratings

More downloads from Da Spud Lord

Latest updates

  1. Alpha 8: Unnecessary Detailing

    Did a small bit of unnecessary detailing and retexturing, cuz I was bored and I lost most of the feedback from the IMP. We played A7 on the EU server, but it didn't get saved to the feedback section. In fact, new maps appear to have totally...
  2. Alpha 7

    -Reduced the medium ammo packs in the shack next to the point into small ammo packs -Reduced the large ammo pack into a medium ammo pack -Turned the small health pack next to the point into two small health packs -Func_detailed some stuff...
  3. Alpha 6

    -Shifted the one-way gate on each team's side closer to the edge -Fixed z-fighting by two brushes next to the cliff -Deleted an unnecessary nodraw brush outside of the map -Rebuilt the area outside of spawn and reworked the flank routes near the...

Latest reviews

As first map, it's pretty good!