Major Changes:
-Removed both under and around flank routes to better focus player attention on the capture point. The side building now has been re-purposed to have a small health and ammo kit with stairs leading to the point.

-Two doors on the lower spawn transition buildings have been enlarged to decrease difficulty in pushing out of spawn.

-Health and ammo kits have been moved slightly to make getting to them easier. It no longer requires a crouch jump and one of them is now behind cover.

-Left upper cliff in the second courtyard has been opened slightly more so players don't get stuck in the cubby where the health and ammo once sat.

-Lighting has been overhauled to make it feel more like night time, and the mid has gotten
better spotlights.

-Added ramp to get up to the point from the sides.
Minor changes
-Lights moved for better coverage.

-Clipping fixes

-Displacement sews with alphas changes for a better look.

-New lights added in some places.

-Polished the saw blades.
To those wondering, pictures will be posted soon.