Cart Crawlers

Cart Crawlers a6

The download for this has been in a strange state for a while, I've since went through and packaged the old builds into a single collection, along with fixing some longstanding bugs and adding a debug menu.

Download link for the Collection
Cartcrawlers the TF2 x Nuclearthrone fan-game has just reached version 0.6This brings many new features including a static 12 level campaign, new enemies, bosses, a level editor, and much more.

As always you can download the game here <https://aloe-vertex.itch.io/cartcrawlers> (its free)

Trailer here
View: https://www.youtube.com/watch?v=avZrwempbAc

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Cartcrawlers 0.4 is up, this version doesn't have many new features but fixes issues with many of the old ones.

- The engie boss fight has been improved, he now has voicelines and a unique attack
- MUSIC, is now on by default, I also added some tracks
- Implemented a new font. And extended the text label system.
- Fixed most of the major bugs and greatly polished the inventory.
- Weapon mods have new sprites and look like robo parts (kinda)
- nerfed bison
- unless set otherwise, the screen resolution will try to autodetect your screen size.
- Fire bullets now use shader fun fx
- Among other minor fixes and changes.
Changelog:
Cart Infinite Points expolit has been fixed
Pause menu now centers itself
2 Newenemies, may or maynot be OP
Rocks now spriteswap to match the zone theyare in
Nerfed Bison a little
Buffed damage of enemy attacks somewhat
More enemies spawn when you loop
Rocketlauncher reload speed fixed adjusted
spawns for some weapons and mods
Sir Nuke's deflector bullets work again
Along with other minor changes.
Cartcrawlers 0.3.1 is out
This is a bugfix update for 0.3 to fix many of gamebreaking issues

Changelog:

You now drop your held weapon when you pickup a new one if you already have 2 weapons

Cacti are less invulnerable.

Weapon Mod Items no longer block your shots

Starting a new round no-longer leaves you without ammo

Flamethrower ammo is now obtainable

Collecting ammo with a melee weapon now grants some of every kind of ammo (instead of nothing and "splashTest")

Max ammo pools have been increased

Ammo packs give a little more ammo than they used to

menus no-longer offset wierdly between rounds

fire sentry bots now respect the game being paused

the starting with ascattergun bug is fixed

the loch shouldn't be a scattergun anymore (in theory)

sir nukes is now less suicidal

and a few other minor things
UPDATE 0.3

Note: While this update has many new features its still very buggy so be warned.

To report bugs, request features, compare scores and such check out the dedicated discord channel.

https://discord.gg/kV2sMWB


The previous version on this site was 0.1, 0.2 existed but I kept , so the change-log below will be from 0.1 to 0.3.

- Solder, Pyro, and Demo are now fully playable.
- Many new weapons added. Including the blackbox, bison, candycane, winger, and more.
- 5 new zones in various stages of completeness, with 5+ new enemies to encounter!
- New weapon modification system, weapons from chests will have slots you can put these into, to shoot faster, and shoot more.
- Ammo system was revamped, guns now have clips and need reloading.
- Barely working online leaderboards.
- You can ride the cart.

And more, I've updated the screenshots too, so check them out and give it a shot.