Cartcrawlers 0.4 is up, this version doesn't have many new features but fixes issues with many of the old ones.
- The engie boss fight has been improved, he now has voicelines and a unique attack
- MUSIC, is now on by default, I also added some tracks
- Implemented a new font. And extended the text label system.
- Fixed most of the major bugs and greatly polished the inventory.
- Weapon mods have new sprites and look like robo parts (kinda)
- nerfed bison
- unless set otherwise, the screen resolution will try to autodetect your screen size.
- Fire bullets now use shader fun fx
- Among other minor fixes and changes.
Cart Infinite Points expolit has been fixed
Pause menu now centers itself
2 Newenemies, may or maynot be OP
Rocks now spriteswap to match the zone theyare in
Nerfed Bison a little
Buffed damage of enemy attacks somewhat
More enemies spawn when you loop
Rocketlauncher reload speed fixed adjusted
spawns for some weapons and mods
Sir Nuke's deflector bullets work again
Along with other minor changes.
The previous version on this site was 0.1, 0.2 existed but I kept , so the change-log below will be from 0.1 to 0.3.
- Solder, Pyro, and Demo are now fully playable.
- Many new weapons added. Including the blackbox, bison, candycane, winger, and more.
- 5 new zones in various stages of completeness, with 5+ new enemies to encounter!
- New weapon modification system, weapons from chests will have slots you can put these into, to shoot faster, and shoot more.
- Ammo system was revamped, guns now have clips and need reloading.
- Barely working online leaderboards.
- You can ride the cart.
And more, I've updated the screenshots too, so check them out and give it a shot.