Carrier

Carrier B1

-updated boss logic
-updated detailing
-increased Red respawn time after first capture
-better compile
-removed dev textures
-fixed rope physics
-updated boss logic
-better compile
-updated detailing
-updated detailing
-updated boss logic
-added footstep noises
-added knockback resistance
-boss now gains less health from healthpacks
-crits on enemy kill
-correctly added boss helper sprites
-fixed sightlines
-tons of new stuff
-i dont have time to put anything down
-updated boss logic
-Medic and Spy can no longer become the bomb carrier
-updated detailing and lighting
-modified health and ammo packs
-carrier now explodes after capturing the first point