I reworked the whole map according to user feedback.
There is now a central bridge
The bridge leads to the center. This is where the teams meet, usually.
The bases are entrenched on the opposite sides of the canyon.
There are also battlements, that allow you to get to the second floor.
The second floor balcony allows players to either move from spawn, or jump down to defend the intelligence.
There are also two passageways on the first floor
This includes a second exit from spawn, as well as a ramp from the first to second floor.
An entrance to the underground tunnels is here
The underground center
Sides of center underground
There are too many changes to count, and I was lazy, so no change log.
The BSP has cubemaps built, and has been packed!