I'm running out of creative update titles
Added this door to the house past second that opens when second is capped
Closed up some of the red house
Added this ramp
Further reduced the cafe's occupancy as well as elevated it a bit
Added a new exit for red's first spawn
Added little ramps so you dont get caught up underwater
Added two new sniper windows for attackers
Replaced one of the signs in red's first courtyard with an overlay
Added a crate jump here
-Removed the blinking missing texture water glitch
-Added more cover to the bridge near second
-You no longer get stuck in the cart when it turns
-You cant faze out of the cart anymore
-The cart now has a proper outline
-Increased the carts "distance between wheels" from 10 to 50
-Made the sewer door at blu's first spawn at the start of the sewer
-Fixed up some clipping
-Changed the "backyard" area to an indoors area
-Replaced the buggy door at last with a brushwork door